History / 05

A history
of company.

Companion robotics is not one straight march toward a humanoid. It is a series of experiments in touch, movement, attention, care, personality, and service dependence.

1966–202662 sourced eventsPrecision preserved

Dates are shown only as precisely as the cited record supports. Launches, cancellations, support failures, and archival models remain together because ownership history includes what stopped working as well as what shipped.

1966–1999

The ideas and care loops that made artificial companionship legible

Tamagotchi turns care into a mass-market interaction

Bandai releases Tamagotchi in Japan. The pocket creature makes feeding, attention, growth, and loss into a daily relationship loop without a physical robot body.

Furby makes expressive animatronics social

Tiger Electronics launches Furby. Its speech progression and animated face create a powerful illusion of learning—strong enough to prompt a widely reported US intelligence-agency ban.

2004–2009

Therapeutic recognition, ambitious robot pets, and the first support shock

2014–2017

The social-robot boom moves from demonstrations to homes—and meets delays

2018–2019

Connected personalities return as cloud dependence becomes impossible to ignore

2020–2022

New bodies, local companions, care programs, and early generative-AI bridges

2023–2024

Language models arrive while public programs and service failures test the category

2025–2026

Scale, stewardship, delayed launches, and formal healthcare coverage